Fabric 1.19.2 - 0.2.0 (Mod Incompatability with Keymap) Overriding keybind settings
EvionFox opened this issue ยท 4 comments
Hello! I appreciate all your work with this mod. Something in the latest update is messing up keybinds when used with the fabric mod Keymap https://www.curseforge.com/minecraft/mc-mods/keymap
For example, I have Iris Shaders. I un-bound "toggle shaders" from my K, but with this mod if I press K it toggles the shaders.
For Simple Voice Chat, I un-bound "Groups" from G and assigned it to another key, but pressing G brings up the group GUI.
And when I use R to dismount from an aircraft, it reloads my shaders, despite R being only set to dismount and Combat Roll.
Doing a test with only Immersive Aircraft had all the key settings working properly.
And the test with Keymap active and IA disabled had all the key settings working properly as well.
Rolling IA back to 0.1.1 fixed the issue, letting keybinds work properly again.
Same thing is happening to my game as well on the forge version with the mod controlling on minecraft 1.19.2 forge version 43.1.52 .
Can confirm this in Fabric 1.19.2 (even w/o the Keymap mod). Tried deleting the options.txt file and also resetting the keys or giving them new keybindings, but still reverted to the default hotkey. For example, I have the "Open Chat" key set to "Enter" but I still have to press "T" to open it.
Resolved in 0.3.0, I tested it with controlling in fabric 1.19.2. Please reopen if the issue persists. 3.0.0 should be uploaded today.
Just in case #23 is not the same issue, also commenting here to let you know Keymap is still not compatible with IA. Controlling works, though.