Immersive Armors [Fabric/Forge]

Immersive Armors [Fabric/Forge]

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Armors do not load visually (1.16.5)

Exokyhh opened this issue ยท 9 comments

commented

The last version of the mod (immersive-armors-1.1.3-forge.jar) fixed the incompatibility with First Aid, but now all armors type except the ones from this mod, doesn't render at all in the player model (both in inventory and outside of it), tho the stats work, it's only a visual issue from what i've tested so far. Here is a picture of the issue:

armor

Forge version: 36.2.34

commented

Also, I found out that the Heavy Armor doesn't render correctly, it DOES render (unlike armors from other mods), but it's not correct, since Hats, Sleeves, and all the skin's parts, doesn't render and are "cut out" instead, leaving only the basic layer of the skin. For example, the gauntlets doesn't render and instead I see my hand with the top of the layer removed. Here's a pic:

armor2

Hope I explained it correctly

commented

First issue is a bug introduced with the cosmetic armor mod fix...
Second issue is not an issue, it blocks the second layer since it would overlap the armor. On the hand however it should still display, thanks.
If you do not like this, you can change that in the config file.

commented

Oh, thanks for explaining! I didn't know it was a config, btw, even if I turn off the cosmetic armor mod, the skins still appear to be invisible, don't know why

commented

I've literally tried removing all mods except this one, and it still has the issue, here's a pic:
armor4

Forge - 36.2.34 (1.16.5)
immersive-armors-1.1.3-forge.jar

commented

It's definitely an issue on my side, I'm already testing and will release in a few minutes :)

commented

Wish others mod developers could be like you, I love your work! Keep it up :D

commented

Thanks :D I'm glad you are helping me! If you have time, please try the 1.1.4 version on CurseForge before I upload the other MC versions too. Both issues "should" be fixed, and hopefully I didn't introduce another one.

commented

Yes! Finally! Thanks again, and see you at the next issue! ^^

commented

I did a quick test, and everything seems to works fine! ;)