[1.12.2] Performance bug - Alloy Kiln
ProsperCraft opened this issue · 2 comments
Description of the issue:
When the Alloy Kiln can't work it ticks very high.
This user has 4 Alloy Kilns, all ticking at different amounts due to what is inside them.
The empty kiln is ticking at 2m/s
You can see the measurement behind in the red.
This is the perfect testbed for this-
Versions & Modlist
Mod list- https://minecraft.curseforge.com/projects/towncraft
ImmersiveEngineering-0.12-80.jar
Those aren't milliseconds (ms), those are microseconds (sometimes us, usually μs). So the empty kiln is taking 0.002 ms, which is perfectly fine. If those were milliseconds every server tick would take at least one second.
The tick times all seem reasonable, if you still think something is wrong include proper profiling data (nps files).