[1.12.2-0.87] Crash when open Revolver GUI
lordfriend opened this issue · 4 comments
This crash is reported by my friend, he said when he sneak-right clicked with Revolver try to open the GUI the game crashed.
The crash log doesn't show anything wrong with IE, but shows all the mod installed.
crash-2018-12-17_02.16.49-server.txt
However, the server log showed some caused by IE function call
latest.log
Caused by: java.lang.NullPointerException
at net.minecraftforge.items.SlotItemHandler.func_75211_c(SlotItemHandler.java:73) ~[SlotItemHandler.class:?]
at net.minecraft.inventory.Container.func_75138_a(Container.java:63) ~[afr.class:?]
at net.minecraft.inventory.Container.func_75132_a(Container.java:52) ~[afr.class:?]
at net.minecraftforge.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:101) ~[FMLNetworkHandler.class:?]
at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2550) ~[aed.class:?]
at blusunrize.immersiveengineering.common.CommonProxy.openGuiForItem(CommonProxy.java:99) ~[CommonProxy.class:?]
at blusunrize.immersiveengineering.common.items.ItemRevolver.func_77659_a(ItemRevolver.java:284) ~[ItemRevolver.class:?]
at net.minecraft.item.ItemStack.func_77957_a(ItemStack.java:217) ~[aip.class:?]
at net.minecraft.server.management.PlayerInteractionManager.func_187250_a(PlayerInteractionManager.java:358) ~[or.class:?]
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:765) ~[pa.class:?]
at net.minecraft.network.play.client.CPacketPlayerTryUseItem.func_148833_a(SourceFile:32) ~[mb.class:?]
at net.minecraft.network.play.client.CPacketPlayerTryUseItem.func_148833_a(SourceFile:9) ~[mb.class:?]
at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:20) ~[hv$1.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:1.8.0_111]
at java.util.concurrent.FutureTask.run(Unknown Source) ~[?:1.8.0_111]
at net.minecraft.util.Util.func_181617_a(SourceFile:46) ~[h.class:?]
... 5 more
If i read that right, should be fixed in the next release @malte ?
Hi everybody, somehow i got into this, but the malte you are trying to
reach is not @malte, because thats me. So sorry, i cant answer that
question.
mindforger <[email protected]> schrieb am Mo. 17. Dez. 2018 um 08:26:
If i read that right, should be fixed in the next release @malte
<https://github.com/malte> ?
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Yes, @mindforger forgot about the 0811. They're right in general though, this is a duplicate of #3319.
Sorry, my new phone's autocorrection is not yet trained well :p
@malte0811 ... Fixed now :D