Immersive Engineering

Immersive Engineering

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[Suggestion] Alternate bigger windmill models

jbengtson opened this issue ยท 4 comments

commented

Would it be possible to get a much larger version of the windmill in order to make a proper post mill? The current windmill model is, for lack of a better word, puny.

https://i.imgur.com/v7VOSOo.png

I pulled the model from the .jar file and did a simple x2.0 scale on it in Blender, it would need some work that I don't know how to do in order to make it look as good as it does normally, but this is about the size I was thinking:

https://i.imgur.com/7IuDV1W.png

Bigger would work too, a 9 or 11-wide building would be awesome to house some machinery. :)

commented

I don't particularly care about the power output or the crafting recipe, but I don't see this as an "upgraded" windmill, merely an alternate model. Windmills come in all shapes and sizes and I imagine the benefit of a larger one would be more torque rather than outright speed, so having it make more power without, say, a gearbox block or whatever, wouldn't really make sense to me.

Regardless, the request isn't for additional "progression", it's for an alternate model.

commented

I would like to second the alternate model request, although I don't particularly care about changes to the output or crafting recipe either. As it is, I have to make a small building for just the windmill and then run my wires all to a bigger building for doing things with the power. For an electrical power aesthetic, it's fine - realistic even! - but for an old fashioned mechanical windmill look, where I use the power to just run a few things that I want to keep hidden, like grinding wheat on a farm, it doesn't really look right.

commented

Logically this would be perhaps an upgraded windmill, with a crafting tree requiring double or quadruple the resources.

commented

but make it rotate way slower and add a gearbox to make use of all that additional torque, doesn't the dynamo care about rpm for power? :D