[1.12.2] World loading crash with exception in server tick loop
theProdigy246 opened this issue · 6 comments
since I have updated my forge version to 1.12.2 - 12.23.5.2799, the game always crashes at world loading.
tried IE versions 0.12.86; 0.12.88 and 0.12.89
I am having this same problem, I have tried forge versions 1.12.2 - 14.23.5.2768 and 1.12.2 - 14.23.5.2814 but I keep getting the same error when loading a world.
Is the current git code broken somehow?
i see an "RenderMinecart.class" but i can't find any references anywhere?!
EDIT: sorry i am stupid, its from an forge API
can you try downgrading forge to an older version and see if it fixes that temporarily or still does crash?
PS: how can i not find any API doc > 1.11.2 for forge?
i am most certain the RenderMinecart class has changed or is modified by something but i can not find any clue what has changed
With older forge versions it worked, but i need the newer one for railcraft, this also could be the reason for the changed renderminecart class
Can you tell me what exactly is wrong with my JVM Arguments? I don't know too much about coding and that stuff, just copied it from reddit
EDIT: tried it again and it looks like the problem is caused by railcraft, not the forge version
the JVM arguments are fine imho, nothing that does not belong there or does strange things
the g1heapsize=32M is a bit on the large size and may cause very few but longer lasting lags over time and with heavy world gen but everything is fine so far, just some garbage collector options to reduce lag overall
EDIT: tried it again and it looks like the problem is caused by railcraft, not the forge version
funny, there has been a very similar bug with RC in 1.6.4