Immersive Engineering

Immersive Engineering

134M Downloads

[1.7.10] Server Tick Loop Error - TileEntity

bennyd87708 opened this issue ยท 2 comments

commented

Description of the issue:

server crashes during startup

Crashlog:

https://pastebin.com/gHLa40gL

Versions & Modlist

IE Version 0.7.7
Forge 1.7.10 - 10.13.4.1614
modlist in crashlog (playing Infinity Evolved 1.7.10 3.0.2)

same error in #1555 but that thread is a joke and it was referenced in #1653 as being easily solvable, but I don't know how to compile it myself. Getting the error on a world that is very important to me, thanks for anything.

commented

Check Forge's config, they have an option to remove erroring TileEntities. Try that.

Beyond that, there's nothing we can do here. IE for 1.7 isn't supported anymore and hasn't been for well over 2 years.

commented

If anyone else stumbles across this error, enabling the forge option to remove erroring TileEntities did not do anything for me. I was able to get my world functional again my manually removing the tile entities for all wire connectors and multi-block structures from immersive engineering in MCEdit. I couldn't find a filter to find them all automatically so I found them out of pure luck remembering where they were all placed, as my crash report did not specify anything other than the dimension where the error occurred.