Immersive Engineering

Immersive Engineering

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1.12.2 Immersive Engineering 0.12 - 92 memory access violation from shaders

Pultex opened this issue ยท 3 comments

commented

Before reporting:

The issue is some what random as it happens some times not others with all the same mods running
may not even happen on chunk load but several seconds after

Description of the issue:

on entering an area with Immersive Engineering lamps render causes a shader based memory access violation
the game freezes and will not continue requires forced server shutdown/restart

Crashlog:

the log did not save

Versions & Modlist

look at Enigmatica 2: Expert

Question:
could there be a way to turn off the light render changes from the mod so it could just be avoided

commented

If "the log didn't save", you have to reproduce the issue and make it save.
I'm not gonna install a modpack to debug this.

commented

okay that was weird the text was HUGE try again

Also using

Forge Mod Loader version 14.23.5.2847
ImmersiveEngineering-core-0.12-92.jar

with the other mods in the list

here is the error I get it is from

hs_err_pid5336.log

https://hastebin.com/usavavowas.makefile

not sure if it is just me or others have this
maybe another mod is doing it
not sure what mods change lighting and shaders

mod list from other file as it does not create a normal crash log file

https://hastebin.com/kuxatowumo.rb

the server freeze and the client too
the server closes itself and creates that log file had 4
did not know not in crash log folder
in base minecraft folder with .curseclient files

commented

I found out it was not part of IE

Dank null was causing the problem

through

DankNull-1.12.2-1.7.89
p455w0rdslib-1.12.2-2.3.161
AE2WTLib-1.12.2-1.0.34
WirelessCraftingTerminal-1.12.2-3.12.97

after update of them from older versions

just so others know if they have the problem