Immersive Engineering

Immersive Engineering

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[1.12.2] Chain of wires seemingly randomly disappearing

in-tension opened this issue ยท 4 comments

commented

[MC: 1.12.2][IE: 0.12-92][F: 14.23.5.2831]

So I have a pretty basic wire system set up with a waterwheel, a windmill, 2 capacitors and some machines. I can run everything fine and then seemingly randomly a group of wires will disappear. As far as I can tell, when a group of wires disappears it's along a single set of relays, if there's a connector (in this case usually attached to a capacitor) the group won't extend beyond it.

I know that if you try to pump too much rf through a wire it can burn up. But I only have 2 inputting (lv) wire connectors, each attached to a kinetic dynamo. Then they both connect to the same capacitor and when a group of wires disappears it usually one of those groups. So it can't be overloaded and burning up, right?

I do have a number of mods installed. I tried to recreate it in creative but was not successful, but I don't know what triggers it so...

Also I've been hooking up connectors to galacticraft energy storage.

I really like IE's wiring but it's been happening enough that until I can find a fix I think I'm gonna have to use a different mod's wiring system. So any help would be greatly appreciated.

commented

I experience the same problem sometimes

commented

you will sometimes experience surges, i do not know exactly how you hooked them up, so it is hard to say, but as far as i know waterwheels can discharge at very high rates if they buffered power (also this info may be outdated)

can you tell us a bit mor (probably with pictures) how your setup looks like

commented

Wires can disappear even if they have no voltage

commented

is this also true for @in-tension ?
because he described "a few" wires getting lost

lines disapearing without power usually means ALL wires are gone and stem from a different issue

edit: to be more precise, he described wires getting lost between a waterwheel and a capacitor

i imagine there can be situations where an unloading or loading chunk may produce some edge case where a surge to a newly loaded component can may cause it (dunno if it is still true that connectors have an internal storage but when they load they maybe charge up and overload the wire)

a good measure would be to directly connect the waterwheel to a capacitor to limit the output (also make sure capacitor and waterwheel are in the same chunk)