Immersive Engineering

Immersive Engineering

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[1.12.2] suggestion: Combining revolver part traits

SanjivanM opened this issue ยท 4 comments

commented

I have a suggestion: Say I have 2 revolver components, be it a drum, hammer or whatever that I found in a village Engineer's house loot. Can there be a feature to craft the two components and combine the traits?

EX: Barrel (luck -45% firerate +20%) and a Barrel (luck +2%) when crafted would yield Barrel (luck -43% firerate +20%)

**If this already exists, but in another way, i.e. using another IE machine/block/whatever to do the combining, sorry! I tried crafting them, which seemed to be the most logical step I could think of :P

commented

No! :D
You're supposed to find the cool ones, not make them

commented

Yeah, you use that stuff to craft revolvers. You don't craft itself into itself.

This is a concious choice of gamedesign which I'm sticking to.

commented

but you're missing the point of the game! Minecraft :P

commented

so it's not possible to use commands ans get parts? I wanted a high firerate revolver for my creative world...