[Request/Mod Interaction] Gunpowder barrel to fire ExplosionEvent.Detonate and BlockEvent.BreakEvent
CelestialPhoenix opened this issue ยท 1 comments
Description of the issue:
So I'm adding in drops for when blocks are destroyed by explosions, however the drops don't occur with Immersive Engineering as the Gunpowder Barrel doesn't fire the ExplosionEvent.Detonate
and BlockEvent.BreakEvent
(Ref codetaylor/dropt-1.12#68).
Would it be possible to add this functionality to the Barrel?
Versions & Modlist
Minecraft: 1.12.2
Forge: 14.23.5.2838
CraftTweaker: 4.1.20
Dropt: 1.17.0
Immersive Engineering: 0.12.-92
BlockEvent.BreakEvent
is fired when a player breaks it. Not an explosion.
ExplosionEvent.Detonate
is dispatched by ForgeEventFactory.onExplosionDetonate()
, which IE calls. That event is used for the entities targted by an explosion, not the blocks.
Neither of these events does what you want it to.