Immersive Engineering

Immersive Engineering

134M Downloads

[1.14] Crash on launch

coolnickname opened this issue ยท 4 comments

commented

Description of the issue:

The game doesn't launch

Crashlog:

https://pastebin.com/dsRZECaF

Versions & Modlist

Forge 1.14.4-forge-28.2.0
IE 0.14-93

commented

Update Forge. I forgot to add the version requirement, otherwise it would just tell you.

commented

This may elude some folks; the Forge download page is stating v28.2 is the latest recommended; I took that to mean 28.2.3 was not stable enough to be considered the recommended version. Downloaded 28.2.3 and was able to fully launch MC. Confirmed I'm able to launch a world as well. Figured I'd post a comment here in case anyone else follows the same breadcrumbs I did. Also, many thanks for your continued work on this mod, its friggn' awesome.

commented

So, from the Forge changelog the required version is 28.2.2?

Build: 1.14.4-28.2.3 - Fri Feb 28 21:44:10 GMT 2020
David Quintana:
Add AT entries for some implicit constructors that are protected, but the development setup makes public without telling anyone.

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Build: 1.14.4-28.2.2 - Fri Feb 28 17:27:08 GMT 2020
David Quintana:
Backport implementation of the new model system from 1.15: (#6180)

  - Extended block model format to support a "loader" value, as an alternative to "elements.
  - Extended block model format to support "gui_3d":false as a way to mark a model as being intended to be flat and lit from the front.
      (No this is not equivalent to the  "gui_light" flag in 1.15.2. It changes more than just the light direction)
  - Added a new OBJ loader designed from the ground up to work with the new model system.
  - Added stock models to serve as parent models when using custom loaders (forge:item/default, forge:item/default-tool, and forge:block/default).
  - Added stock white texture (forge:white) for use in loaders that want to draw untextured geometry.
  - Deprecated the old loader components, since they are gone in 1.15 already.

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Build: 1.14.4-28.2.1 - Fri Feb 14 20:35:33 GMT 2020
goto.minecraft:
Fix PlayerChangedDimensionEvent using incorrect from dimension argument in ServerPlayerEntity.teleport.

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Build: 1.14.4-28.2.0 - Mon Feb 03 21:41:57 GMT 2020
lex:
Update binpatcher version to decrease installer download size.

commented

28.2.2 should work, but I don't know what the changes in .3 were (most likely fixing some strange crash), so I'd recommend going to .3.