Immersive Engineering

Immersive Engineering

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[1.14] Nonstandard Drill Head Damage NBT Tag

Flaxbeard opened this issue ยท 2 comments

commented

Description of the issue:

DrillheadItem uses the NBT tag headDamage to store its damage value. This does not match the vanilla standard of using Damage, which for example makes it difficult to obtain a damaged drill head with \give. Not a big deal, if there are other reasons to use headDamage then I think it's fine to keep it that way.

Versions & Modlist

IE 0.14-95-e47805cd
Forge 1.14.4-28.2.3

commented

Some of the code using headDamage is from the original 1.8 porting commit, so I doubt there's any good reason for not using Damage other than me missing it in the 1.13/1.14 port.

commented

Fixed in 8560c77 (forgot to add the issue number to the commit).