Immersive Engineering

Immersive Engineering

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[1.14.4] Invalid Player Move while using skyhook means the player cannot rejoin

alexstratford opened this issue ยท 3 comments

commented

Description of the issue:

While using a skyhook I was going along some rope that was suspended from balloons, I came to a junction where the balloons were tied to the ground and the next balloon along and then was kicked, when trying to rejoin I get the "Internal Server Error Message"

Crashlog:

No crash, but here are the server logs: https://gist.github.com/alexstratford/6550d37e79aee9ae0c020ebf77632eb9

Versions & Modlist

0.14-95-233a2986
Forge 28.2.3
https://gist.github.com/alexstratford/ba352c7b85b860e8f8da4bf71b02694e

commented

I'll look into fixing this, it would be great if you could send some screenshots of a similar setup (I'm not sure I'm understanding your description correctly). For the rejoining issue, what I said here is still valid as far as I know.

commented

2020-04-10_18 01 24

Thats a quick mockup of the setup, you get on at one end and I think if you aren't very clear about the direction you are looking it get confused. Another issue that may be related is the direction used to speed up on the keyboard is flipped at some points for a reason I cannot work out. (So if facing forwards and pressing W to go faster you cross a connection and start slowing down and going backwards, necessitating you to press S to go forwards now.)

commented

And thanks, the solution and website worked perfectly.