[1.16.1] Failure to serialize MineralArgument?
Protected opened this issue ยท 1 comments
I was wondering if I should be worried about this. I'm preparing a new server and this recurs in the logs (always the three lines together)--even if the world is completely fresh. It's a dedicated headless server running Debian Buster. There isn't a stack trace and it doesn't crash or hang. While nothing seems amiss at first glance, the server isn't open yet so players haven't actually played on it yet. If there's a problem with world generation, that's the sort of thing we'd like to figure out beforehand! I believe the custom minerals may be missing, I haven't seen them yet even though I have been underground.
[09Aug2020 01:06:52.050] [Netty Epoll Server IO #1/ERROR] [net.minecraft.command.arguments.ArgumentTypes/]: Could not serialize net.minecraftforge.server.command.ModIdArgument@4df6dac1 (class net.minecraftforge.server.command.ModIdArgument) - will not be sent to client!
[09Aug2020 01:06:52.051] [Netty Epoll Server IO #1/ERROR] [net.minecraft.command.arguments.ArgumentTypes/]: Could not serialize net.minecraftforge.server.command.EnumArgument@328d89bf (class net.minecraftforge.server.command.EnumArgument) - will not be sent to client!
[09Aug2020 01:06:52.051] [Netty Epoll Server IO #1/ERROR] [net.minecraft.command.arguments.ArgumentTypes/]: Could not serialize blusunrize.immersiveengineering.common.util.commands.CommandMineral$MineralArgument@629e8167 (class blusunrize.immersiveengineering.common.util.commands.CommandMineral$MineralArgument) - will not be sent to client!
Immersive Engineering: 3.1-112
Forge: 32.0.106
Other mods: https://gist.github.com/Protected/a4622884ee760fad0b680b406dbf3b1c
(Filenames because I failed to make the thing crash as suggested in the template here.)