Immersive Engineering

Immersive Engineering

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[1.15] Steel tools missing forge tags

Codified-Vexing opened this issue ยท 4 comments

commented

Description of the issue:

IE tools like the axe and the shovel don't have corresponding forge tags like "forge:tools" and "forge:tools/axe", for example. This leads to some compatibility issues with other mods, like Farmer's Delight

Versions & Modlist:

MC Version: 1.15.2
Forge Version: 31.2.30
IE Version: 1.15.2-3.1-117

commented

Those aren't Forge tags, actually! Those are tags that @vectorwing made up for Farmer's Delight :D

They are not in Forge, they are done manually (I don't even think FD has a data generator for it). So while we could do it, we'd be probably the only mod? =P

commented

oh oh

commented

Yes, I mostly made them up for use with the Cutting Board while trying to stick to the naming convention, as there were none. However, despite tags being customizable, they're also labor-intensive in this case, as I haven't added modded tools to the tag myself (I feel weird tagging external items without a dev's consent), and the modpack maker would end up holding that burden.

Right now I'm studying support for ToolType in the recipe, which would encompass all modded pickaxes, axes and shovels, alongside item/tag ingredient. I also need to establish more datagen on the mod, so thanks for the reminder! ๐Ÿ‘

Finally, I believe @BluSunrize also wanted to bring further the topic of an official Forge Tag for tools, and I haven't yet looked into what it would take to propose/open that PR. Like he said on Discord, it would greatly help adoption and standardization (as I'm pretty sure my syntax might not be the ideal one).

commented

I'm closing this one for now. If we get standardized tags, I'll happily adopt them!