Immersive Engineering

Immersive Engineering

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[1.12.2] Crusher is extremely slow

NielsPilgaard opened this issue ยท 2 comments

commented

Description of the issue:

The crusher still shows it's animation, emits noise and drains power but it takes up to around 10 minutes to actually finish processing just one ore.

We have the config set to crusher_timeModifier=0.1, which used to make it very fast, but now it doesn't seem like changing the config has any effect.

Versions & Modlist & Config

ImmersiveEngineering-0.12-98
https://gist.github.com/NillerMedDild/2249a7f6972638b24120e591dbb9a391
immersiveengineering.cfg

commented

by looking at the recipe system i see two things:

1st) the crusher does not seem to use the time modifier at all only an energy modifier
2nd) there seems to be something wrong in the calculation

CrusherRecipe r = new CrusherRecipe(out, denseOre, (int)(recipe.getTotalProcessEnergy()/CrusherRecipe.energyModifier)*2);

isn't the modifier to be used as a product instead of an division?!

commented

1.12.2 is no longer supported.