Immersive Engineering

Immersive Engineering

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[1.16.4] Config for disabling Arc Furnace Tool/Armor Recycling Doesn't Work

NielsPilgaard opened this issue · 10 comments

commented

Description of the issue:

I attempt to turn off Arc Furnace recycling of tools/armors, only some tool/armor recycle recipes get turned off.

With recycling true:
billede

With recycling ´false`:
billede

This is an issue, because some recycling recipes can be exploited in the modpack Enigmatica 6.

Versions & Modlist

  • ImmersiveEngineering-1.16.4-4.1.2-129
  • jei-1.16.4-7.6.0.62
  • Forge-1.16.4-35.1.15
commented

To remove arc furnace recycling you need to go on the server config(you need to create a world and these will be in the save if you are creating a modpack just take these file and paste them in default config) and there is one call immersiveengineer after Ctrl+f to shearch the page and shearch recycling after immersive has added a comment to explain add to remove the recycling crafting.
screenshot-nimbusweb me-2022 07 31-10_57_21

commented

Please don't necropost an issue that was closed over a year ago, thanks.

commented

Can you provide your debug.log file as well? I believe we have logging for when recycling is added

commented

I have no debug.log file, can I force-generate it in singleplayer somehow?

commented

I just got a similar issue to this, not exactly sure when it happened but noticed it when adding Emendatus Enigmatica to the pack. Working on unifying all the ores with datapacks and I noticed that some of the arc furnace recycle recipes had magically reappeared.

commented

Are you starting the game from the CurseForge client? If that is the case, you need to manually start the vanilla launcher, create a profile in the vanilla launcher and either point it at the directory CurseForge created or copy the mods to the .minecraft folder and start that profile. The reason is that the CurseForge client modifies the log4j logging config and disables the debug.log

commented

Thanks XFactHD, I appreciate the help :D

I ended up using GDLauncher, I found that a bit easier.

Debug.log

commented

I took a look at the code and as far as I found the config setting for recycling is never referenced anywhere.
The RecipeReloadListener doesn't check it and the ArcRecyclingThreadHandler also doesn't check it.

commented

Looks like the recipes will not be removed at all in 1.16.5. Regardless of this config, all are always available.
Forge 36.0.14

commented

I really appreciate the instructions in the server config, thank you :) The datapack recipe worked perfectly.