[1.16.4] Config for disabling Arc Furnace Tool/Armor Recycling Doesn't Work
NielsPilgaard opened this issue · 10 comments
Description of the issue:
I attempt to turn off Arc Furnace recycling of tools/armors, only some tool/armor recycle recipes get turned off.
This is an issue, because some recycling recipes can be exploited in the modpack Enigmatica 6.
Versions & Modlist
- ImmersiveEngineering-1.16.4-4.1.2-129
- jei-1.16.4-7.6.0.62
- Forge-1.16.4-35.1.15
To remove arc furnace recycling you need to go on the server config(you need to create a world and these will be in the save if you are creating a modpack just take these file and paste them in default config) and there is one call immersiveengineer after Ctrl+f to shearch the page and shearch recycling after immersive has added a comment to explain add to remove the recycling crafting.
Can you provide your debug.log
file as well? I believe we have logging for when recycling is added
I just got a similar issue to this, not exactly sure when it happened but noticed it when adding Emendatus Enigmatica to the pack. Working on unifying all the ores with datapacks and I noticed that some of the arc furnace recycle recipes had magically reappeared.
Are you starting the game from the CurseForge client? If that is the case, you need to manually start the vanilla launcher, create a profile in the vanilla launcher and either point it at the directory CurseForge created or copy the mods to the .minecraft folder and start that profile. The reason is that the CurseForge client modifies the log4j logging config and disables the debug.log
Thanks XFactHD, I appreciate the help :D
I ended up using GDLauncher, I found that a bit easier.
I took a look at the code and as far as I found the config setting for recycling is never referenced anywhere.
The RecipeReloadListener doesn't check it and the ArcRecyclingThreadHandler also doesn't check it.
Looks like the recipes will not be removed at all in 1.16.5. Regardless of this config, all are always available.
Forge 36.0.14