Immersive Engineering

Immersive Engineering

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[Upcoming] Tinkers Construct compat

BluSunrize opened this issue ยท 2 comments

commented

TCon has vastly changed its material setups, so we need to revamp our compat when we reintroduce it.

Melting ores & making alloys:

  • [Theirs] All our metals are already handled by them, including alloying and tool materials.
  • [Ours] Our Alloy Smelter should support their new recipes, so I will include conditional recipes for them.

Adding tool materials:

I'll need to investigate the viability of adding Treated Wood back as a material. TCon has new composite recipes to pour fluids on existing tool pieces. We could use creosote oil to create treated wood pieces. Examples of this in TCon are:

Seared stone (molten clay on stone), slimewood (slime on wood), and nahuthl (obsidian on wood).
(KnightMiner)

We can't do custom traits yet, they are still WIP

References:

commented

I'll consider this "done" for now, until Knightminer eventually gives me more cool ideas for compat =P

commented

Reopening this.
Tinkers Bronze is not yet handled (3 copper + 1 sand => 3 Tinkers Bronze).

I need to have a think on if I want want that to be a thing.