Immersive Engineering

Immersive Engineering

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[1.16.4] & [1.16.5] Campfire Smoke Particles vanish

Zatorg opened this issue ยท 8 comments

commented

Description of the issue:

When a Campfire and the Squeezer are in my FOV at the same time, the Campfire stops producing new smoke particles, old ones stay until they decay. This happened in Singleplayer.

Versions & Modlist

[1.16.4]

  • Forge 35.1.36
  • IE 1.16.4-4.1.2-129

[1.16.5]

  • Forge 36.0.13
  • IE 1.16.5-4.2.1-131
commented

Having the same issue. It is also causing other particles to behave weirdly:
https://imgur.com/a/KgiSfbJ

Here is the modlist:
Immersive Engineering 1.16.5-5.0.7-143
Forge 36.2.23

commented

Some system details if you cannot reproduce on your devices

Minecraft Version

1.16.5

Minecraft Version ID

1.16.5

Operating System

Windows 10 (amd64) version 10.0

Java Version

1.8.0_312, Temurin

Java VM Version

OpenJDK 64-Bit Server VM (mixed mode), Temurin

Memory

915099856 bytes (872 MB) / 1890582528 bytes (1803 MB) up to 3817865216 bytes (3641 MB)

CPUs

8

JVM Flags

6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4096m -Xms4096m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms256m -XX:+IgnoreUnrecognizedVMOptions

ModLauncher

8.0.9+86+master.3cf110c

ModLauncher launch target

fmlclient

ModLauncher naming

srg

ModLauncher services

/mixin-0.8.4.jar mixin PLUGINSERVICE /eventbus-4.0.0.jar eventbus PLUGINSERVICE /forge-1.16.5-36.2.23.jar object_holder_definalize PLUGINSERVICE /forge-1.16.5-36.2.23.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE /forge-1.16.5-36.2.23.jar capability_inject_definalize PLUGINSERVICE /forge-1.16.5-36.2.23.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.4.jar mixin TRANSFORMATIONSERVICE /forge-1.16.5-36.2.23.jar fml TRANSFORMATIONSERVICE

FML

36.2

Forge

net.minecraftforge:36.2.23

FML Language Providers

[email protected] minecraft@1

Launched Version

1.16.5

Backend library

LWJGL version 3.2.2 build 10

Backend API

GeForce GTX 1650/PCIe/SSE2 GL version 4.6.0 NVIDIA 456.71, NVIDIA Corporation

GL Caps

Using framebuffer using OpenGL 3.0

Using VBOs

Yes

Is Modded

Definitely; Client brand changed to 'forge'

Type

Client (map_client.txt)

Graphics mode

fancy

Resource Packs

vanilla, mod_resources

Current Language

English (US)

CPU

8x Intel(R) Xeon(R) CPU E3-1245 v6 @ 3.70GHz

commented

2022-01-22_04 22 35

commented

I'm unable to reproduce this. Can you post some screenshots showing the issue, in case there's something different about your setup from what I did for testing?

commented

2021-02-03_15 45 37
2021-02-03_15 45 25

commented

Can you also please provide a forced crashlog, by holding F3+C for 10 Seconds? That allows us to see the modlist.

commented

Created a fresh world too, still happens.