Immersive Engineering

Immersive Engineering

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[1.16.5] Player get "soft-banned" when walking on a conveyor belt

DreiPixel opened this issue ยท 1 comments

commented

Description of the issue:

for some reason players get disconnected when walking on top a conveyor belt and they cant join until the get moved away from it (have to edit nbt data). i dont know if its relevant but it was in a 2 block high tunnel.
i have on the Server Performant. but i removed it and the issue is still existing.

Crashlog:

gist+
relevant part is maybe this:
Caused by: java.lang.IllegalAccessError: net.minecraft.network.play.ServerPlayNetHandler.setFloating(Z)V at blusunrize.immersiveengineering.api.utils.PlayerUtils.resetFloatingState(PlayerUtils.java:15) ~[immersiveengineering:?] {re:classloading} at blusunrize.immersiveengineering.api.tool.ConveyorHandler$IConveyorBelt.onEntityCollision(ConveyorHandler.java:433) ~[immersiveengineering:?] {re:classloading,pl:runtimedistcleaner:A} at blusunrize.immersiveengineering.common.blocks.metal.conveyors.BasicConveyor.onEntityCollision(BasicConveyor.java:132) ~[immersiveengineering:?] {re:classloading,pl:runtimedistcleaner:A} at blusunrize.immersiveengineering.common.blocks.metal.ConveyorBeltTileEntity.onEntityCollision(ConveyorBeltTileEntity.java:72) ~[immersiveengineering:?] {re:classloading} at blusunrize.immersiveengineering.common.blocks.IETileProviderBlock.func_196262_a(IETileProviderBlock.java:434) ~[immersiveengineering:?] {re:classloading} at net.minecraft.block.AbstractBlock$AbstractBlockState.func_196950_a(AbstractBlock.java:628) ~[?:?]

Versions & Modlist

IE Version: 5.0.0-135
Forge: 36.1.10
modlist its the modpack Engineer's Life 2

commented

Update Tetra