Immersive Engineering

Immersive Engineering

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[1.18.2] Engineer's Crafting table disappearing items and Metal Press can't put in "wire mold"

Liladriel opened this issue ยท 7 comments

commented

Hello

As Topic have small problem with 1 item and 1 multiblock

  • Engineer's Crafting table
    I don't have any crash, "Engineer's Crafting table" work but when i have items in the table after some time [few hours~to 1 day] my item disappearing from the inside, i check vanila and from mods, same thing.

  • Metal Press
    Just can't put in "Metal Press mold: Wire",. "Plate", "Bullet casing" work normal

Forge 40.0.36
Minecraft 1.18.2
Mod list: basicly with without 2~4 mods "All The Mod 7" mod pack

commented

I am having the same issues. Using a self-made mod-pack.

commented

The first point (crafting table) is fixed in the commit above.

I'm unable to reproduce the second point (wire mold) in dev. So it's most likely some mod interaction. ATM7 is a pretty big pack, can you narrow it down a bit (e.g. using binary search)?

commented

ATM7 also changes a lot of recipes, mainly via KubeJS, so it might be a good idea to also report this to ATM.

commented

Malte0811 "The first point (crafting table) is fixed in the commit above."
Can i download those file? i can't edit Java file (i don't have any program for that)

For now i use all other molds but this one don't want work (metal press don't want take it from me :P)

XFactHD "ATM7 also changes a lot of recipes, mainly via KubeJS, so it might be a good idea to also report this to ATM."

I will try to report to ATM

commented

I checked ATM7's kubejs changes and they're at the current moment only messing with recipes for plates, rods and gears with the metal press.

On a fresh instance with only:
MC 1.18.2
Forge 40.0.44
IE 1.18.2-8.0.0-146
JEI-1.18.2-9.7.0.180

I am unable to install the gear die (there are no gear recipes needed with the above set anyways), nor the wire die. I see no crafting recipes using the wire die show up in jei. I'm assuming the metal press won't let you put in a mold that has no recipe uses.

log also shows:
[20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:crafting/raw_hammercrushing_gold as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:metalpress/rod_aluminum as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:metalpress/wire_aluminum as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:crafting/raw_hammercrushing_lead as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:crafting/raw_hammercrushing_uranium as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:metalpress/rod_iron as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:metalpress/wire_lead as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:crafting/raw_hammercrushing_copper as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:crafting/raw_hammercrushing_aluminum as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:crafting/raw_hammercrushing_silver as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:metalpress/wire_electrum as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:metalpress/wire_steel as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:crafting/raw_hammercrushing_nickel as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:crafting/raw_hammercrushing_iron as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:metalpress/rod_steel as it's serializer returned null [20:58:37] [Render thread/INFO]: Skipping loading recipe immersiveengineering:metalpress/wire_copper as it's serializer returned null

edited to add: looking at these errors further, I checked rods and the only metal press recipe is the graphite electrode recipe

commented

Yeap Have the same problem. "KubeJS" mod change a lot of recipe. You need to make you own recipe of graphite and metal press in this mod. In my world work. I write this because i fund problem. ATM don't respond to me anyway.

commented

It looks like I "accidentally" fixed that a week ago in 265b8b2, which explains why I wasn't able to reproduce it in dev. We check if the relevant tags are non-empty before adding the recipes, which was completely broken on 1.18.2. I thought this only affected mod integration recipes, so I just ignored it before the release. But apparently a couple of our non-integration recipes check as well, so those currently don't work.