Immersive Engineering

Immersive Engineering

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[1.18.2] Coal Coke Should Be In #minecraft:coals

voidsong-dragonfly opened this issue · 2 comments

commented

Description of the issue:

Coal Coke cannot currently be used as a stand-in for any high-carbon fuel source, though by rights it should be able to be.
Functionally bituminous coal coke is very close to anthracite, is a coal with almost 100% carbon. Coke should be usable as coal.

Solution: add coal coke to #minecraft:coals, shown below for its use in torches
image

Versions & Modlist

Forge: 40.0.49
[✔️] balm-3.0.2+0
[✔️] cloth-config-6.2.57-forge
[✔️] engineersdecor-1.18.2-1.1.22-b2
[✔️] entityculling-forge-mc1.18-1.5.0
[✔️] FastLeafDecay-28
[✔️] feature_nbt_deadlock_be_gone_forge-2.0.0+1.18.2
[✔️] ferritecore-4.2.0-forge
[✔️] ImmersiveEngineering-1.18.2-8.0.1-147
[✔️] inventoryessentials-forge-1.18-4.0.1
[✔️] jei-1.18.2-9.7.0.180
[✔️] JER-Integration-3.2.1
[✔️] JustEnoughProfessions-1.18.2-1.2.2
[✔️] JustEnoughResources-1.18.2-0.14.1.160
[✔️] Placebo-1.18.2-6.2.1
[✔️] spark-1.8.14-forge

commented

So fun fact? The vanilla torch recipe does not use that tag, lmao:

"X": [
  {
    "item": "minecraft:coal"
  },
  {
    "item": "minecraft:charcoal"
  }
]

It specifically allows coal and charcoal.
But the tag is used by campfires. So I guess that's nice. :'D

commented

That's... I guess some mod of mine there is replacing it then XD