Immersive Engineering

Immersive Engineering

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Golems dropping shaders.

Panikking opened this issue ยท 5 comments

commented

Minecraft Version

1.18

Immersive Engineering Version

1.18.2-8.2.0-151

Expected Behavior

Iron golems dropping poppies and iron

Actual Behavior

iron golems dropping poppies, iron and epic shader grab-bags

I believe it's a bug because blu said so =p

Steps to reproduce

  1. Find or create an iron golem (this can be done by locating a village or placing 4 iron blocks in a T-shape and a pumpkin on top)
  2. Murder it, any weapon works (tested with: tridents (thrown and swung), crossbows, revolvers, railguns (using iron rods), bows, netherite swords, and stone axes, my assumption is it works with any item)
  3. use your eyes

Debug Crash Log

https://pastebin.com/gRE4awGJ

commented

well i rarely have a look in the configs, i like playing my mods as they are designed to be played :P

commented

All you gotta do is read the changelog, where this was documented.

commented

Yeah apparently Iron Golems have 100 health, which is my criteria for "boss enemy".
Whoops!

commented

just as an idea, an nbt based "regular expression" like when using vanilla commands as an config option to define the criteria, so mod- and modpack-makers can adapt the definition of bosses and allow usage of tags if they see fit

commented

We literally have tags for this @mindforger.
Base your suggestions on what's in the mod maybe ;)