Immersive Engineering

Immersive Engineering

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[Bug]: Rendering issue on improved blast furnace from immersive engineering caused by 8-way mod compatibility issue

math8742 opened this issue ยท 2 comments

commented

Minecraft Version

1.19

Immersive Engineering Version

ImmersiveEngineering-1.19.2-9.1.2-159.jar

Expected Behavior

No Rendering issue.

Actual Behavior

Rendering issue as seen in the following screenshot. Turning VBO off or on does no difference:
bug

Steps to reproduce

  1. Install these mods and their requirements for minecraft 1.19.2 and forge 43.2.4:
    Ad Astra 1.12.3
    Rubidium 0.6.2
    Connected glass 1.1.6
    Create 0.5.0.i
    PneumaticCraft: Repressurized 4.3.1-20
    ChemLib 2.0.16
    Mekanism 10.3.8.477
    Immersive engineering 9.1.2-159

  2. Make a new world

  3. Build the improved blast furnace from immersive engineering.

  4. You now have the rendering issue seen in the screenshot above.

Debug Crash Log

https://pastebin.com/jaxnLccu

commented

You can use 7 of the 8 mods at the same time without issue. It does not matter which mod you remove.

commented

This is a known bug in Rubidium, the other mods are just required because they add textures and cause the blast furnace texture to end up at the right location in the atlas. Asek3/Rubidium#407 fixes this on 1.18, but hasn't been released yet. I assume it will be fixed on 1.19 as well.