Immersive Engineering

Immersive Engineering

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Unable to Auto Refill Speed Loaders

MuteTiefling opened this issue ยท 1 comments

commented

Minecraft Version

1.19

Immersive Engineering Version

ImmersiveEngineering-1.19.2-9.2.0-162

Expected Behavior

To be able to refill Speed Loaders in an Assembler, ideally in any auto crafter.

Actual Behavior

IE Assembler: The items are crafted together but the output is not automatically exported from the machine. It only outputs when the recipe encoding is broken by removing an item from it.
See video: https://streamable.com/hbhxrc

Create Mechanical Crafting: Items are dropped on the ground, crafting fails

Thermal Sequential Fabricator: Recipe may be set, but machine doesn't recognize inputs as valid. It even let them be put into the machine.

Mekanism Formulaic Assemblicator: Won't encode the recipe at all.

I fully understand that this is a special craft that may well only ever work with your own crafter, but it would be nice if it could somehow work with other crafters.

Full Disclosure: No, this is not a simplified instance. This is Enigmatica 9 development and I encountered this while working on other improvements to the pack. I can test in a simplified instance if required, but have not had the time as of yet.

Steps to reproduce

  1. Build an Assembler.
  2. Power the Assembler.
  3. Run IE Conveyor Belts into the input and out from the output.
  4. Test the Assembler with a simple craft such as stairs. This works.
  5. Test the Assembler with a Speed Loader refill. The item is crafted but never exported.

Debug Crash Log

https://gist.github.com/MuteTiefling/0c0f0db43cc24f0b3617af73272f2569

commented

Sweet, thanks!