Immersive Engineering

Immersive Engineering

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[1.20.1] Startup crash with Iguana Tweaks Reborn

Mike-U5 opened this issue ยท 1 comments

commented

Minecraft Version

1.20.1

Immersive Engineering Version

10.0.0-169

How did it happen?

Versions:

  • Minecraft: 20.1
  • NeoForge: 47.1.84
  • IguanaTweaks Reborn: 3.0.4
  • InsaneLib: 1.12.1]
  • ImmersiveEngineering 10.0.0-169

What Happens:
The game crashes when I boot the game after changing any config option in IguanaTweaks. Only happens when ImmersiveEngineering is installed.

Crashlog:
https://gist.github.com/Mike-U5/6190e0e05381d8bd37d4d081e449efe1

Iguana Tweaks Reborn Config:
https://gist.github.com/Mike-U5/df3263960f79ec242f89015612f0e122

Mod used:
IguanaTweaks Reborn + InsaneLib + MaxHealthFix + ImmersiveEngineering

Crash Log

https://gist.github.com/Mike-U5/6190e0e05381d8bd37d4d081e449efe1

commented

Hi all, I'm getting similar error, or at least what looks like it. I went through the IguanaTweaks Reborn config file, manually testing every config setting.

It SEEMS like the error only occurs if any of the 'data pack' settings are changed with IguanaTweaks Reborn's config file. You can change other stuff, but if a datapack with IguanaTweaks Reborn is disabled, the game explodes when trying to load any world.

I noticed that the crashlog mentions arc furnace recycling. I looked in the ImmersiveEngineering config file, and it mentions something about how the recycling functionality was changed to use datapacks rather than the config file. Wondering if this is related? I'm no minecraft modder, just a doofus who knows how to read config files and crash logs...