Immersive Engineering

Immersive Engineering

143M Downloads

Change recipe balance in Fermenter & Squezeer

alexeik opened this issue ยท 10 comments

commented

How can i change ratio of input(vegetable or fruits) and ouput (mB) for 1 mB?
i want to set 64 items for 1 mB or smth

commented

All the recipes are defined in the datapack in the mod JAR. You can just create a vanilla datapack, copy out the original JSONs from the JAR (open it as a zip), then modify them. That said I'm not sure you could do a recipe that extreme, since it'd require it to track fractional millibuckets, or consume multiple items at a time.

Currently, one apple makes 80mb for instance, and the refinery uses 8mb of ethanol + 8mb of plant oil for 16mb of diesel. Combining those, currently you'd need 6.25 apples for a bucket, compared to your recipe which would require 32,000 apples. That seems a bit absurd.

commented

good.
now i know formula.
and will correct my ratio :)

commented

@BluSunrize i know.
but it was a mistake to change recipe.
when your world is full of apples :) u can not adapt fermenter and squezer through recipes. thank to @TeamSpen210
it would be much easier to adapt through refinery recipes.

oh! refinery recipes are in datapack :) nice!

commented

do i need to keep this folder structure?
image

commented

i asked because there is no info about datapack overriding for mods

commented

you have to keep the forlder structure, not sure if you actually need to keep the files you did not touch though

commented

Currently, one apple makes 80mb for instance, and the refinery uses 8mb of ethanol + 8mb of plant oil for 16mb of diesel.

how can i change this ratio?
i want to move inflation from items needed to refinery formula
like this:
80mb+80mb=16mb of diesel

you know:) as you said 32 000 items is too much number for recipe and fractions way too.

commented

All our recipes are done with JSON - exactly like vanilla.
They can be overridden in the exact same way as any vanilla recipe.
The Minecraft wiki has an excellent guide on making data packs here:
https://minecraft.wiki/w/Data_pack

If you follow that guide and learn how to do vanilla recipe stuff first, then doing it for Immersive Engineering recipes becomes self-explanatory.

commented

thanks guys
it works.

commented

test.datapack.zip
land it here for anyone )