Immersive Engineering

Immersive Engineering

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[Question]: Recipe Modification

kienerxyzzy opened this issue ยท 1 comments

commented

Explain your idea

After #6073 and #6074 I decided to create a new modpack. This time I had Thermal in it, so I wanted to change the mechanical component recipes. The shaped recipes were easy to change, but the engineer's workbench recipe did not get added by KubeJS.

How do I modify recipes?

commented

By using a data pack, the vanilla Minecraft mechanic for custom recipes:

You can find information on how to make and structure such a datapack here:
https://minecraft.wiki/w/Data_pack

And you can find examples of what IE's own recipe files look like here:
https://github.com/BluSunrize/ImmersiveEngineering/tree/1.20.4/src/generated/resources/data/immersiveengineering/recipes

This is the only way of recipe modification we actually endorse, KubeJS and Craftweaker have proven too volatile in the past.