
Crash during world save when having a previously placed item router in player inventory
Draradech opened this issue ยท 1 comments
Minecraft Version
1.21.1
Immersive Engineering Version
12.1.0-185
Expected Behavior
No Crash
Actual Behavior
Crash
Steps to reproduce
- Place item router
- Break item router and pick it up
- Trigger save (in singleplayer, opening the pause menu will save)
- Crash
Debug Crash Log
https://gist.github.com/Draradech/5c11e07f78a60ff92deff72b2182bca4
On servers, this resets player data to last saved state when logging out (or on server save) with a previously placed item router in their inventory ("Failed to save player data"). Server stays up.
This can lead to item loss or duplication, as player data and world data aren't in sync.