Immersive Engineering

Immersive Engineering

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Create compat w/r/t signs in contraptions (probably just a tag issue)

Closed this issue ยท 2 comments

commented

Minecraft Version

1.21.1

Immersive Engineering Version

1.21.1-12.1.1-186

Expected Behavior

it appears as per this similar issue (to what I've got) that they've got a system over there to grab all signs with a tag on them and (semi-figuratively) shove them in a "hold on to the NBT data" box, where after a contraption is "disassembled" the text on a sign reappears.

when you do this, this is what the before and after looks like on vanilla signs:

Image
Image

Actual Behavior

on IE signs, however, the text does not reappear. My best guess is that Create doesn't know to grab them.

Image
Image

Steps to reproduce

For reproducing this, you have to Super Glue normal blocks in the relevant space and then swap them out for the signs. I first noticed this using some other Create bits, the attached pics above are on a Sticky Mechanical Piston, Gearshift, Creative Motor, and the one required Piston Extension Pole behind the piston.

For lack of a better text box on this form, here's some tags from f3 on a vanilla sign I could maybe see letting Create spot your various wall and hanging signs:

#minecraft:all_signs
#minecraft:wall_hanging_signs
#minecraft:all_hanging_signs

Debug Crash Log

https://mclo.gs/nAhw06o

commented

oh also create doesn't like directly pushing signs, which is why the stone block is between the sticky mechanical piston and the signs up there.

commented

Yep, it was the missing tags.
Fixed!