Item/Block registry rework
Pabilo8 opened this issue ยท 1 comments
Because of the complications with the new tags system, a need to use tile entities to store material data and general hassle with the items, the way we register things should be changed.
TODO:
- Clean up the existing code
-
Add an event for other mods to register materials - Change the items to register in the old way (using only ids, like immersivegeology:ingot_copper)
- Add a custom model loader for mass loading of the item models
- Add a custom blockstate loader for mass loading of the blockstates
Optional:
- Add an ability to specify a custom texture / model for the material