Data Generation / Blockstate & item model creation rework
Pabilo8 opened this issue ยท 0 comments
The current blockstate and item model automatic creation/loading system, while working correctly, is not a forge recommended way to do it.
A rewrite of the system using DataGenerators will allow to not only generate models and blockstates, but also loottables, recipes and tags.
There are many good examples of a mods which use DataGenerators, one of them is in IE.
- Make a base class based on IE
- Item/Block Tag registration
- Blockstates
- Material Blocks
- Add generation for block slabs
- Item Models
- Loottables (no content)
- Recipes (IE adds recipes automatically for every metal)