[1.16.5] Custom Electrolyzer recepies?
drago87 opened this issue ยท 4 comments
Is there a way to add Costom Electrolyzer recepies with either crafttweaker, cubejs or a data pack?
I'm having a problem that only fluids from minecraft and immersive engineering works as input.
Have tried fluids from these mods that dont work
kubejs
mekanism
create
immersive petrolium
woot
create craft & additions
pneumaticraft repressurized
I noticed that if you have 0 on the fluid output you dont get a recipe for the Industrial Electrolyzer. Would that be something you could add to a later version?
I'm having a problem that only fluids from minecraft and immersive engineering works as input.
Fluid input is an fluid tag input, you should use (or create) tags for input fluid to work.
I noticed that if you have 0 on the fluid output you dont get a recipe for the Industrial Electrolyzer. Would that be something you could add to a later version?
I can't really get you. Can you be more specific?
If you don't want a fluid output or input, just remove that entry in recipe json.
And I guess this may help:
It works faster, more efficiently, and can handle more Chemistry! Besides, it can collect fluids heavier than air.
--Industrial Electrolyzer Manual Page in next minor version
Totaly missed that it was a fluid tag
The probelm i have is if i set it to 0 or remove the fluid output alltogheter it only show the Simple Electrolyzer and the Industrial Electrolyzer tab in JEI is missing.
--EDIT-- now it works. dont know if there was something i did wrong or not