Immersive Intelligence

Immersive Intelligence

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[BUG] Crash when BuildCraft scans items for its guide book

AlexIIL opened this issue ยท 2 comments

commented

Describe the bug
BuildCraft scans every item during post-init for it's guide book, however this crashes when it reaches the "II:Packer" schematic - most likely due to Immersive Intelligence initializing it's multiblocks during post-init as well.

(see BuildCraft/BuildCraft#4664 for the original report)

Logs
https://github.com/BuildCraft/BuildCraft/files/7871799/crash-2022-01-14_17.20.15-client.txt

Environment

  • OS: unknown, I assume it doesn't matter?
  • Minecraft version: 1.12.2
  • Forge version: 14.23.5.2860
  • Immersive Intelligence version: 0.2.1
  • Immersive Engineering version: 0.12-98

(A full mod list is included with the linked crash report)

Suggested Fix
A hacky fix on your side would be to add before:buildcraftlib; to your @Mod(dependencies) declaration - at least that's probably the simplest solution that doesn't require moving either buildcraft's guide logic or II's init logic.

commented

...I should really check for duplicates before opening an issue.

Sorry!

commented

(Duplicate of #144)