[BUG] Crash when BuildCraft scans items for its guide book
AlexIIL opened this issue ยท 2 comments
Describe the bug
BuildCraft scans every item during post-init for it's guide book, however this crashes when it reaches the "II:Packer" schematic - most likely due to Immersive Intelligence initializing it's multiblocks during post-init as well.
(see BuildCraft/BuildCraft#4664 for the original report)
Logs
https://github.com/BuildCraft/BuildCraft/files/7871799/crash-2022-01-14_17.20.15-client.txt
Environment
- OS: unknown, I assume it doesn't matter?
- Minecraft version: 1.12.2
- Forge version: 14.23.5.2860
- Immersive Intelligence version: 0.2.1
- Immersive Engineering version: 0.12-98
(A full mod list is included with the linked crash report)
Suggested Fix
A hacky fix on your side would be to add before:buildcraftlib;
to your @Mod(dependencies)
declaration - at least that's probably the simplest solution that doesn't require moving either buildcraft's guide logic or II's init logic.
(Duplicate of #144)