Immersive Intelligence

Immersive Intelligence

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[Feature Request] Better Balistic Computer

LeKripiY opened this issue ยท 2 comments

commented

Category
Warfare / Logistic

A better usage of the balistic computer, now it might be me but I have no idea how this works, there is no indications on which side is the input of data and which one is the output, I don't know what cables I have to use, if I have to use 2 Data Computers, how I extract the data off the Balistic Computer and get it in the Data computer.

What would be nice, the color coding for the in and out put, a better description in the guide and maybe converting coordinates to yaw, pitch and strength with the weight of the ammo (and specify the maximum range for the howitzer).
PS: by coordinates I mean the World coordinates not the coordinates like the howitzer is 0;0.

commented

Ballistic computer model now has orange and blue dots for input/output. Fixed by bccb134.

Manual pages on the ballistic computer will be improved soon.

As for using world coordinates, it would be very confusing to do.
The computer does actual math to calculate the pitch and yaw needed for bullet trajectory using coordinates you input, shell mass and gravity.

You can calculate the relative coordinates by measuring from howitzer or doing some math, manually or using the ALM:

target = howitzer coordinates - spotter coordinates - target coordinates

I'm also planning to do some tutorial videos to explain it better.

commented

The manual works is the last thing needed, part of @RexBas07's work