Immersive Intelligence

Immersive Intelligence

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[Bug]: Multiple missing sounds for multiblocks and items

IVsniper opened this issue · 5 comments

commented

Initial Check

  • I have checked the existing issues and this one is not a duplicate

Category

🧱Multiblocks

Description

Multiple missing sounds for multiblocks and items, including:

  • Missing sounds for Emplacement rotation
  • Missing sounds for Mine detector (The subtitles write "Beep"-s, but you can't hear them)
  • Missing sounds for bolt-action mechanism (rifles), there is loading and firing sound, but no sliding sound
  • Missing sounds for Radio station (The subtitles write "Short radio beeps", but you can't hear them)
  • Missing sounds for Artillery howitzer extending
  • Artillery howitzer turning sound is bugged (it plays multiple times and overlaps/see attached video)
  • Missing sounds for Packer (Probably??)
  • Missing sounds for Sawmill (Probably??)
  • Missing sounds for Vulcanizer (Probably??)
  • Missing sounds for Printing press (Probably??)
    (as for 0.3.0 curseforge release)

Side

Client

Reproduction

Build any of the mentioned above mechanisms (or take them in your hands). Make them work, or shoot, and they won't make a sound

Expected Behaviour

Expected machine noises

Logs

https://mclo.gs/e4gztFQ

Other Evidence

  • II.Arty.sound.mp4
  • Logs are mentining missing sounds

Operating System

Windows 10 or newer

Minecraft Version

1.12.2

Immersive Intelligence Version

0.3.0 (Recent Dev Build)

Immersive Engineering Version

0.98

commented

I am willing to take up this task, However, I would like to know if this is a code issue, or if we simply don't have these sounds

commented

TODO: From report

  • Missing sounds for Emplacement rotation

  • Missing sounds for Mine detector (The subtitles write "Beep"-s, but you can't hear them)

  • Missing sounds for bolt-action mechanism (rifles), there is loading and firing sound, but no sliding sound

  • Missing sounds for Radio station (The subtitles write "Short radio beeps", but you can't hear them)

  • Missing sounds for Artillery howitzer extending

  • Artillery howitzer turning sound is bugged (it plays multiple times and overlaps/see attached video)

  • Missing sounds for Packer (Probably??)

  • Missing sounds for Sawmill (Probably??)

  • Missing sounds for Vulcanizer (Probably??)

  • Missing sounds for Printing press (Probably??)

TODO: From logs

  • Radio sounds

  • Wooden Gate (open/ close)

  • Metal Gate (open/ close)

  • vice sounds

  • Sawmill Idle

  • Mine detector

  • mg_new (Reload/ unload)

7/15/24:
Sounds for the radio did not have the correct name, changed
Mine Detector sound was in the root dir for sound, not in devices. changed.

7/16/24:
Sourced sounds for the wooden & metal gate, along with Vice
Sawmill idle from trimmed sample audio
MG_NEW sourced from regular MG for the time being

4/17/24:
Fixed the lack of bolt sounds when firing rifle. spliced audio together from the start and stop load .ogg into rifle0. Should not impact the muffled and distant variant of the shot sound

commented

Fixed mortar sounds and removed doubled machinegun loading sounds in e2dc3ff
Added new sawmill sounds in 702e7d0

commented

Added motor belt and track sounds in fa8dbb6

commented

There are also missing sounds for Chemical Painter multiblock as well