[Bug]: Odd behavior of Mine Detector
LolscopeDev2022 opened this issue · 5 comments
Initial Check
- I have checked the existing issues and this one is not a duplicate
Category
🧰Items
Description
- The mine detector is invisible from First Person Perspective if held in right hand
- If held in left hand, the MD is positioned in a very weird way
- On landmines, Mine Detector works fine, but on trip mines it's a bit more weird. Also beeping depends on proximity of player to the mine than proximity of block the player is looking at as said in the manual.
- The MD beeps only when the mine is in player's FOV. I dunno, I can't really explain Mine Detector's behavior correctly
Side
Client
Reproduction
- Craft/Get Mine Detector
- Do various things with it
Expected Behaviour
1-2. The MD should be rendered correctly in both hands
3. Beeping on tripmines should work the same as on landmines
4. MD beeping should happen no matter if mine is in player's POV or not.
Logs
No response
Other Evidence
No response
Operating System
Linux
Minecraft Version
1.12.2
Immersive Intelligence Version
0.3.1-dev2
Immersive Engineering Version
0.98
@Pabilo8 will this be fixed during the AMT migration for positioning?