[Bug]: Crate opening animation is slightly slower than closing animation
LolscopeDev2022 opened this issue · 2 comments
Initial Check
- I have checked the existing issues and this one is not a duplicate
Category
🧊Rendering
Description
Exactly what title says. THOUGH, it might be just me.
Side
Client
Reproduction
Open the ammo/medical/repair crate by RMB+Shift
Expected Behaviour
Timing of the animations should be equal in both opening and closing
Logs
No response
Other Evidence
No response
Operating System
Linux
Minecraft Version
1.12.2
Immersive Intelligence Version
0.3.1-dev2
Immersive Engineering Version
0.98
How much slower is it? If its massive, we should fix it, otherwise its probably minor enough just to leave it and close the issue
This is intended,
@Avalon2106 instead of altering the speed, rewrite this line to use
getAnimationProgress
method from IIAnimationUtils
.