Transdimensional Reset
CyberneticPhoenix2099 opened this issue ยท 3 comments
Describe the bug
I found this mod the other day and immediately loved it! A for sure must have for decorating. Unfrotunately I don't think I'll really be able to make much use of it. I'm using Immersive Portals, Create, Chisels and Bits, and some other fun mods to make a really engaging world/map, that of which contains for example a relaxation box. This box's interior is in Immersive_Portals:Alternate5. I have paintings placed in there, and inside the Gene Lab in minecraft:Overworld. However when I save and quit in one dimension, the paintings in the other dimension do... this...
Latest.log
The latest log found in .minecraft/logs/latest.log
. Not the crash log. If on server, please append both client and server
To Reproduce
I imagine you can use the Nether just as well. Place one painting on either side of a nether portal.
Save and quit.
Reload into the game and journey to the other side of the nether portal.
Expected behavior
A clear and concise description of what you expected to happen.
Paintings are no longer displaying anything and have to be reset.
Screenshots
but like i said the pictures in whatever dimension i load into remain just fine.
and heres my mod list
Additional context
Add any other context about the problem here.
I am on Quilt 1.19.2 Java
Just launched the map as a server to do a little further testing and it would seem it's client side as even with the world continuously loaded up, simply loading into the world only loads the paintings in the current dimension you spawn into. By being able to quickly dis/reconnect I was able to discover that the images would come back if i left and rejoined from the dimension of the unloaded pictures. However this would just flipflop the problem as now the other paintings in the other dimension are now unloaded. I feel like this is important information. This is almost a decent work around if it wasn't for the issue i can't be expecting anyone to quit/reload just to see what the floating white canvas is supposed to be.
I can't reproduce that with the nether, on neither multiplayer and singleplayer