Immersive Petroleum

Immersive Petroleum

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Adding mod after world gen breaks reservoirs

Brutalcreeper opened this issue ยท 3 comments

commented

Minecraft Version

1.18.2

Immersive Engineering Version

ImmersiveEngineering-1.18.2-8.2.2-154

Immersive Petroleum Version

ImmersivePetroleum-1.18.2-4.0.0-14

Current Behaviour

Running a seismic survey after world generation causes reservoirs to not be identified
using the same world seed i was able to get a confirmed reservoir at the same location on my server where it was just empty

Expected Behaviour

Reservoirs should still be identifiable after world gen

Reproduction Steps

  1. create world without the mod
  2. add IP
  3. run seismic survey on a reservoir
  4. once found its unable to identify the reservoir

Debug Crash Log

https://pastebin.com/63yH7ptt

Information for the reader.

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commented

Ofcourse no reservoirs would be in chunks that were generated before IP was added, move to a new area on an existing pre-IP world and the reservoirs should start to apear again.

commented

The IE mineral deposits also do not work this way anymore, FYI: Because of their dependence upon worldgen, neither IP reservoirs nor IE minerals have retrogen. Think of them generating like biome-specific features, as a part of worldgen itself.

commented

My apologies, i thought that was still a thing