Rendering errors with shaders enabled
CaitlynMC opened this issue ยท 2 comments
Minecraft Version
1.19.2
Immersive Engineering Version
9.2.4-170
Immersive Petroleum Version
4.2.0-29
Current Behaviour
When using Immersive Petroleum with any kind of shaderpack enabled through Oculus, oil tanks are transparent and the Projector's ghost blocks do not appear.
https://i.imgur.com/Z0VHP10.jpeg
Expected Behaviour
The oil tanks and Projector ghost blocks should render the same with shaders on or off
Reproduction Steps
- Enable any shaderpack through Oculus
- Try to use the Projector or build an oil tank
Debug Crash Log
https://gist.github.com/CaitlynMC/d218bf284b6800d1617086650c80ba73
Information for the reader.
- Add a ๐ to the bug report if you are also affected. This helps show the severity of this bug report and doesn't clutter the comments.
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Likely the same shit as with #147
Any mod that has to do with Shaders messes with Minecraft rendering, and this is no different.
There's nothing i know of that i can do about that.
It is said to be a problem with the OC itself, and the avoidance method I can think of is to set a button to disable or enable light and shadow. When using the projector, disable light and shadow, even if it cannot solve the bug where moving blocks (such as excavator bucket wheels) become transparent under the premise of enabling light and shadow