[1.12.2] Conflict with Buildcraft Lib resulting in crash on launch
Raptor22a opened this issue · 7 comments
Description of the issue
Aside from the title, there's not much else that I can say, since I can't even get to the title screen; it crashes at the end of the forge load sequence, before the title screen pops up. I'd love to try Immersive Petroleum, but I also don't want to give up BuildCraft either.
Versions and Modlist
Immersive Engineering v0.12-98
Immersive Petroleum v1.12.2-1.1.9
Forge Version 1.12.2-14.23.5.2860
Crash Log
Description of the issue
Aside from the title, there's not much else that I can say, since I can't even get to the title screen; it crashes at the end of the forge load sequence, before the title screen pops up. I'd love to try Immersive Petroleum, but I also don't want to give up BuildCraft either.
Versions and Modlist
Immersive Engineering v0.12-98 Immersive Petroleum v1.12.2-1.1.9 Forge Version 1.12.2-14.23.5.2860
Crash Log
Did you ever find a fix for this? I'm having the same issue.
From reading the log and looking at the code, it seems that this is an issue with the Immersive Intelligence Packer multiblock.
So does the error: {(java.lang.Error: Failed to create a page link for immersivepetroleum:schematic class flaxbeard.immersivepetroleum.common.items.ItemProjector ({ForgeCaps:{"astralsorcery:cap_item_amulet_holder":{}},id:"immersivepetroleum:schematic",Count:1b,tag:{multiblock:"II:Packer"},Damage:0s})
at buildcraft.lib.client.guide.entry.PageEntryItemStack.iterateAllDefault(PageEntryItemStack.java:114)}
Have a solution or no? Because I'm having the same exact issue, did anyone found out what to do? For what I know, when I removed build craft the game started and played perfectly, but I would really like to have build craft in my mods