Immersive Portals (for Forge)

Immersive Portals (for Forge)

3M Downloads

Alternate dimensions added by base mod makes it hard to play when other mods add their own dimensions

ChaosDogG opened this issue ยท 4 comments

commented

According to your testing, does the issue occur with ONLY Immersive Portals mod?

No

Forge Version

40.1.14

ImmersivePortals Version

1.4.9-rc3-mc1.18.2

Latest Log

https://gist.github.com/ChaosDogG/e515748943f22df79acf50bc6095017b

Crash Report (if applicable)

No response

Steps to Reproduce

  1. Load world with IMM and other mods that add dimensions (in my case Sonicraft)

What You Expected

No/little lagg

What Happened Instead

Very laggy due to the amount of loaded dimensions

Additional Details

This is more of a suggestion that a bug, but perhaps having the example dimensions/portals be a separate datapack instead of baked into the mod would be better, since having lots and lots of dimensions HEAVILY tanks performance

Please Read and Confirm The Following

  • I have confirmed this bug can be replicated without the use of Optifine.
  • I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
  • I have confirmed this does not happen on the fabric version (If it does please report to here instead).
  • I have confirmed this issue is unique and has not been reported already.
commented

Having the alternate dimensions won't cost performance as long as you don't load any chunk of the alternate dimension. The performance issue is probably caused by other things. After all you can disable alternate dims via config.

commented

mayhaps that may be the case, but i did notice a performance increase when i removed it, so somethin else may be tanking my gameplay

commented

There might be a chance forge somehow loading spawn chunks in all worlds and some mods doing stupid / useless calculations for them. Also I remember there were a few dimensions based resource leaks, though I'm not up to date to what extent they were fixed.

commented

The command /portal debug report_resource_consumption can tell chunk loading status