[1.19.2] Oculus 1.6.4 crash
Devocity opened this issue ยท 0 comments
According to your testing, does the issue occur with ONLY Immersive Portals mod installed?
No
Forge Version
43.2.14
ImmersivePortals Version
2.3.5-mc1.19.2
Latest Log
https://gist.github.com/Devocity/0f786d10696ed737f134498187923727
Crash Report (if applicable)
https://gist.github.com/Devocity/38c105f8c7b61b1266ee508ee9cedbaa
Steps to Reproduce
- Enter world
- Apply shader (even without portal active)
- Crash
What You Expected
For the shader to be applied and render correctly.
What Happened Instead
Instant crash
Additional Details
No response
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this does not happen on the fabric version (If it does please report to here instead).
- I have confirmed I'm not using a hybrid server (Magma, Cauldron) or a different (non official) Forge Server release.
- I have confirmed this issue is unique and has not been reported already.