Seeing portal trough wall with shaders
tayrikk opened this issue ยท 3 comments
According to your testing, does the issue occur with ONLY Immersive Portals mod installed?
No
Forge Version
47.3.29
ImmersivePortals Version
3.0.0
Latest Log
https://gist.github.com/tayrikk/d5aa7a7e396fd536860bcf5a76b716fc
Crash Report (if applicable)
No response
Steps to Reproduce
Just create a portal and enabled BSL shaders (the recommendaded in the wiki) using oculus. I tried to reproduce it using only immersive portals and oculus whithout the modpack, but the doesn't even open, also don't open with optfine. I already activated the compatilibility mode, and tried all the other settings, only setting the max layer to 0 (deactivating the portal render) sees to work.
What You Expected
I expected the portal to render only when it is my sight, also whithout the shaders the mod works just fine
What Happened Instead
I can still see the portal even when there is a full stone wall in front of me
Additional Details
The solution for similar errors i could found in this forum was to deactivate stencil buffers from Immersive Engineering, already did this too, but stiil cliping
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this does not happen on the fabric version (If it does please report to here instead).
- I have confirmed I'm not using a hybrid server (Magma, Cauldron) or a different (non official) Forge Server release.
- I have confirmed this issue is unique and has not been reported already.
I suspect this is identical to the following issue report: Low-Drag-MC/LDLib-MultiLoader#66
@tayrikk can you confirm whether Gregtech Community Edition: Modern was in your modpack? If so, it's specifically the LDLib dependency inside which is the source of the problem.
https://discord.com/channels/662271867431682058/1344750921178943528
LDLib is in fact the cause of the problem, removing it make the portal render normal again