Crash with XenoTech mod on boot
RXTransit opened this issue ยท 0 comments
According to your testing, does the issue occur with ONLY Immersive Portals mod installed?
No
Forge Version
47.4.0
ImmersivePortals Version
3.0.6-mc1.20.1
Latest Log
https://gist.github.com/RXTransit/58dd6845a2e9d2a924a60d56c2e697df
Crash Report (if applicable)
No response
Steps to Reproduce
- Create a new forge instance for 1.20.1
- Install Immersive Portals for Forge and Cloth Config API and XenoTech
- Game Crash
What You Expected
The game to boot
What Happened Instead
The mods did not like each other, Apparently some mixins issue that I can't understand
Additional Details
I would really be happy if the 2 mods could just work together. its a shame sacrificing one mod for another, why can't I have both.
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this does not happen on the fabric version (If it does please report to here instead).
- I have confirmed I'm not using a hybrid server (Magma, Cauldron) or a different (non official) Forge Server release.
- I have confirmed this issue is unique and has not been reported already.