Immersive Portals (for Forge)

Immersive Portals (for Forge)

3M Downloads

fire charge not lighting portals properly

Quantumrage10 opened this issue ยท 0 comments

commented

According to your testing, does the issue occur with ONLY Immersive Portals mod installed?

No

Forge Version

47.3.7

ImmersivePortals Version

3.0.7

Latest Log

N/A

Crash Report (if applicable)

No response

Steps to Reproduce

try to light a portal with a fire charge

What You Expected

the portal will light

What Happened Instead

the portal will not light if you "create fire" instead

Additional Details

i have been having issue lighting portals using a fire charge, i know you have some code that checks for all blocks other then the activation block but. for some reason this does not seem to be working for fire charges specifically? so. for some reason the "air" check is finding the fire and then failing to light the portal? OR the portal activation checks never trigger when the player created fire, with a fire charge.. idk one of those two are the most likely culprit

i can light the portal just fine with a fire charge if i aim my mouse high on the portal wall (2 or 3 blocks above the ground so no fire is created)

now oddly enough. if i light a fire in the portal by looking at the ground, and then look at the wall next to the fire and try to "light it again" it does work the second time even while fire exists

now. i am testing this with a nether portal as well but i am creating the nether portal in a custom dimension (any custom dimension i try has the same result)

this is the relevant json file for refernece

{
"schema_version": "imm_ptl:v1",
"from": [
"imm_ptl:any_dimension"
],
"to": "minecraft:the_nether",
"form": {
"type": "imm_ptl:classical",
"from_frame_block": "minecraft:obsidian",
"area_block": "minecraft:air",
"to_frame_block": "minecraft:obsidian",
"generate_frame_if_not_found": true
},
"trigger": {
"type": "imm_ptl:use_item",
"item": "minecraft:fire_charge"
}
}

Please Read and Confirm The Following

  • I have confirmed this bug can be replicated without the use of Optifine.
  • I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
  • I have confirmed this does not happen on the fabric version (If it does please report to here instead).
  • I have confirmed I'm not using a hybrid server (Magma, Cauldron) or a different (non official) Forge Server release.
  • I have confirmed this issue is unique and has not been reported already.