Rendering Issues with Mekanism and some other mods
Gamephantom opened this issue ยท 4 comments
According to your testing, does the issue occur with ONLY Immersive Portals mod installed?
Yes
Forge Version
40.1.80
ImmersivePortals Version
1.4.9-mc1.18.2
Latest Log
https://gist.github.com/Gamephantom/973ad2c0e82c7514f3eaf310002f12a1
Crash Report (if applicable)
No response
Steps to Reproduce
- Build Mekanism mechanics
- Enter a portal
- Save And Exit
- Reenter the world
What You Expected
Correct rendering of the mekanism mechanics.
What Happened Instead
Incorrect rendering like in the screenshot.
Additional Details
It also occurs on other mods like Applied Energistics 2, Ender Tanks etc.
Please Read and Confirm The Following
- I have confirmed this bug can be replicated without the use of Optifine.
- I have confirmed the details provided in this report are concise as possible and does not contained vague information (ie. Versions are properly recorded, answers to questions are clear).
- I have confirmed this does not happen on the fabric version (If it does please report to here instead).
- I have confirmed I'm not using a hybrid server (Magma, Cauldron) or a different (non official) Forge Server release.
- I have confirmed this issue is unique and has not been reported already.
I used to fix this by making the model data system per-dimension https://github.com/qouteall/ImmersivePortalsModForForge/blob/1.16/src/main/java/com/qouteall/forge_model_data_fix/ForgeModelDataManagerPerWorld.java