Immersive Railroading

Immersive Railroading

3M Downloads

switch not activated by lever

Dickovski opened this issue ยท 2 comments

commented

When I place a rail right-hand switch facing south on a raised viaduct placing a lever by the switch fails to cause the switch to work. I've tried placing the switch along this track in many places several hundred blocks away along the same north-south access and the same thing happens. Placing a right-hand switch anywhere else and in any orientation works fine, including right next to the existing track. The viaduct was originally created by laying track at the appropriate height.

System Information
OS: Windows
System Memory: "18gb"
Allocated Memory: "8gb"
Forge-Version: 1.12.1-14.23.5.2847

Modlist
Upgraded to ImmersiveRailroading-1.12.2-forge-1.9.1 and UniversalModCore-1.12.2-forge-1.1.3 and the same things happen now as with older versions.

*latest.log
2020-09-19-1.log.gz
*

commented

A screenshot would be helpful. Are you using the golden spike?

commented

Since I posted this I've laid huge amounts of track with many switches and not come across this problem anywhere else. I went back to have a look at the first place that I came across the problem, relayed the first switch with this issue, found that I couldn't quite get the same alignment, just a pixel or two out, then tried the lever and it worked. I prefer to use the position: pixels option and wonder whether the original track was perhaps laid too close to the parallel track. If I come across the issue again I'll provide a screenshot but at the moment nothing is wrong. Will probably have to lay the track again in any older sections showing this issue. I use the golden spike for laying custom curve track, does it have any other uses?
Brilliant mod, I wish someone would come up with a road mod that gave the same smooth rises and curves.